The Nothing
First appears in The Dungeon Anarchist's Cookbook.
Dungeon Crawler Carl
Summary
A pocket dimension that serves as a prison for feral gods, demons and other banished beings, driving long-term inmates permanently insane. It is reached through the Desperado Club's casino, the Gate of the Feral Gods and the floor under a violated Masquerade, and is also the gap between the two ends of any magic gate. A trap at the end of the Ninth Floor breaks it open.
Book by book 8 events
Before
The Dungeon Anarchist's Cookbook
- The Desperado Club's casino carries a Nothing result on its Wheel of Fortune and a roulette trapdoor, the first route into the dimension shown to crawlers.
The Gate of the Feral Gods
- Samantha, as the goddess Psamathe, tricks the Mad Dune Mage Ghazi into opening a portal so she can escape the Nothing.
- The Gate of the Feral Gods and its Winding Box are shown to open a passage into the Nothing, letting a feral god escape.
The Butcher's Masquerade
- Signet breaks the Masquerade's peace seal by cutting her throat and is pulled into the Nothing; a voice promises the harem is coming for Psamathe.
The Eye of the Bedlam Bride
- A feral demon, Minge, hauls herself out of a casino portal into the Desperado Club and wrecks the level before the vorpal guards kill her.
This Inevitable Ruin
- Justice Light's trap shatters the Nothing, which drains into the Halls of the Ascendency, Sheol and Scolopendra's Lair, releasing its prisoners.
Open The Nothing on the map · All floors · Suggest a correction